How to create a Hand Tracking App using Unity’s XRI

  • 27 November 2023
  • 28 November 2023
  • 4 min read

Introduction Hello, XR developers! 🌟 The world of Unity’s XR Interaction Toolkit is buzzing with the arrival of the new XR Hands package 🖐️. This package is a game-changer, offering an API for hand tracking data on devices like the Meta Quest and, potentially, Apple’s Vision Pro. Our focus today will be on using the […]

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Developing for the Apple Vision Pro

[kofi] The landscape of technology is rapidly evolving, and we are standing on the brink of an exciting new era – the age of spatial computing, ushered in by the groundbreaking Apple Vision Pro. This cutting-edge device, equipped with vision OS, is set to redefine the digital experience by blending the physical and digital worlds, […]

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[kofi] Meta announced on the 1st of June that our existing and future Quest hardware will get huge performance updates. Starting with Oculus Integration v55, all developers can access these new performance optimizations for Quest 2 and Quest Pro: These improvements give you more headroom to deliver a smooth, responsive, and rich experience for your […]

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[kofi] 2023 is an interesting year for XR. It seems to entirely depend on what Apple decides to do. Should they not launch any XR headset or fail at doing so, it could seriously hurt the whole industry. If they deliver however, it could be a huge boost and the most significant moment in XR […]

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