Introduction Welcome back, XR developers! Today’s video is all about the Meta MR Utility Kit (MRUK), a game-changing development tool by Meta. MRUK streamlines testing mixed reality features like Scene API and Anchors, offering graphical helpers, scene queries, and development tools. This tool is a significant leap forward for XR development, and I’m thrilled to […]

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Unity Sentis: Create AI-driven XR experiences

  • 26 December 2023
  • 3 January 2024
  • 4 min read

Introduction Hello XR developers! 🌟 Today’s video is all about Unity Sentis, a groundbreaking tool that brings AI-driven gameplay experiences to life. Sentis is perfect for tackling unique problems in games that traditional code and neural networks struggle with. This deep dive will guide you through setting up custom interactions using Sentis within Unity. If […]

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Introduction Hello XR developers! 🌟 In this video, we’re diving deep into OVR Hands, exploring how to track hand movements and create unique interactions in XR. This isn’t just about using pre-made components; it’s about understanding and utilizing the underlying API from Meta for custom interaction development. We’ve prepared sample use cases focusing on physics […]

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Introduction Hey there, XR developers! 🌟 In this blog post, we’re exploring Meta’s innovative tool, Building Blocks, designed to streamline XR feature integration using the Meta XR SDK. This tool is a game-changer for both beginners and experienced developers, offering a user-friendly way to add common XR features to your projects. If you find this […]

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Haptic Feedback with Meta’s Haptic Studio & Haptics SDK

  • 13 December 2023
  • 3 January 2024
  • 3 min read

Introduction Hello XR developers! 🌟 In this tutorial, we’re diving into Meta’s new Haptics Studio and Haptics SDK for Unity. We’ll also explore setting up haptic feedback for quick prototyping, designing custom haptic patterns, and integrating them into Unity for enriched interactions. If you enjoy this content, consider supporting my work on Patreon, or subscribe […]

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Welcome to the Future of XR Development! 🚀 Hi XR enthusiasts! Today, we’re embarking on an exciting journey to create our first Apple vision-OS application using Unity’s groundbreaking PolySpatial package. 🎮 We’ll set up a vision-OS sample project, install Xcode and the vision-OS simulator, and connect our Unity Editor to the simulator for easy app […]

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Meta Quest Controller Input & Animations

  • 7 December 2023
  • 3 December 2023
  • 3 min read

Introduction Hello XR developers! In today’s tutorial, we’re diving into the world of OVR Input to enhance our controller input and animations for Oculus controllers. We’ll explore how to utilize the OVR Manager, a key component in our OVR camera rig, to achieve seamless controller integration. If you’re keen on more XR development content, consider […]

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Introduction Hello XR developers! 🚀 Today, we’re embarking on an exciting journey to install and set up Unity’s versatile cross-platform mixed reality template. This template is a game-changer for developers working with Meta Quest, HoloLens 2, and Magic Leap 2. It includes features like plane detection, passthrough, simple interactables, spatial UI, and hand and controller […]

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Get Started with Meta Quest Development in Unity

  • 2 December 2023
  • 28 November 2023
  • 4 min read

Introduction Hello XR developers! 🌟 Today, we’re diving into the exciting world of Meta Quest development in Unity. Whether you’re a newbie with a Meta Quest headset or a seasoned developer looking to explore the Meta ecosystem, this guide is your starting point. Let’s set up our development environment, explore the Meta Quest Developer Hub, […]

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